iOS 12 compatibility
panagiotis merakos
merakosp at gmail.com
Wed Jul 25 18:00:27 EDT 2018
Hi Randy,
Yes, but we will have fixed this issue before iOS 12 goes public. Currently
iOS 12 is in beta, so more or less these issues are expected. This is the
purpose of beta releases anyway.
Best,
Panos
--
On Wed, Jul 25, 2018 at 10:43 PM, Randy Hengst via use-livecode <
use-livecode at lists.runrev.com> wrote:
> Not to be alarmist, but does this discovery suggest all current iOS apps
> will break when iOS 12 comes out?
>
> be well,
> randy
> www.classroomFocusedSoftware.com
>
> > On Jul 25, 2018, at 5:22 PM, panagiotis merakos via use-livecode <
> use-livecode at lists.runrev.com> wrote:
> >
> > Ok, one less issue to tackle then :)
> >
> > If you could file a bug report with a reproducible recipe (and ideally a
> > sample stack), this will help us identify and fix the problem in an
> > upcoming release.
> >
> > Best,
> > Panos
> > --
> >
> >> On Wed, Jul 25, 2018 at 5:13 PM, <andrew at midwestcoastmedia.com> wrote:
> >>
> >> I've been using 9.0.0.
> >>
> >> When using 9.0.1rc1 the black flash (issue #1) disappears but my
> >> navigation breaks (issue #2) when I enable acceleratedRendering.
> >>
> >> When using 9.0.0 acceleratedRendering messes up all sorts of stuff like
> my
> >> navigation and has a lot of flashing black space, not just at app
> launch.
> >>
> >> --Andrew Bell
> >>
> >> ------------------
> >>
> >>
> >> @Andrew thanks for checking.
> >>
> >> Which LC version do you now use? We have fixed *a lot* of
> >> acceleratedrendering-related issues in LC 9.0.1- RC-1, so issue #2
> might be
> >> already fixed.
> >>
> >> Best,
> >> Panos
> >> --
> >>
> >> On Wed, Jul 25, 2018 at 2:11 PM, Andrew Bell via use-livecode <
> >> use-livecode at lists.runrev.com> wrote:
> >>
> >> Yes, enabling acceleratedRendering in the preOpenStack does allow the
> >> app to launch in iOS 12! I was not able to actually install the app
> >> directly to the device from LiveCode (got a generic "Error" message) so
> I
> >> had to uninstall 12, install the app under 11, then upgrade back to 12
> >> (public beta 3) to test.
> >>
> >> I now remember why I disabled acceleratedRendering in the first
> place:
> >> 1- it adds a quick black screen during the launch of the app
> (between
> >> the openStack and openCard it seems)
> >> 2- it breaks the navigation system that I implemented to get from
> >> card to card (animation of a group that appears from off card)
> >>
> >> I can live with #1 for now and will start plotting a work around for
> >> #2 just so I can get an update out the door. Thanks for looking into
> this!
> >>
> >> --Andrew Bell
> >>
> >>
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