iOS 12 compatibility (panagiotis merakos)

panagiotis merakos merakosp at gmail.com
Wed Jul 25 11:43:02 CEST 2018


Hi all,

It seems the crash is related to screen updates, and adding this to the
preopenstack handler prevents the app from crashing:

<set the acceleratedRendering of this stack to true>

Could you please confirm?

Best,
Panos
--

PS: We are still investigating.

On Thu, Jul 19, 2018 at 9:51 AM, panagiotis merakos <merakosp at gmail.com>
wrote:

> Thanks Andrew. I just upgraded the test device to iOS 12 beta 4 and I
> confirm apps still crash on startup. Sigh :(
>
> Best,
> Panos
> --
>
> On Wed, Jul 18, 2018 at 6:28 PM, Andrew Bell via use-livecode <
> use-livecode at lists.runrev.com> wrote:
>
>> Based on the fact that my apps are still crashing on load in iOS 12 beta
>> 4 (16A5327f) I can only assume that Fortnite was NOT written in Livecode ;)
>>
>> --Andrew Bell
>>
>>
>> From: panagiotis merakos <merakosp at gmail.com>
>>> To: How to use LiveCode <use-livecode at lists.runrev.com>
>>> Subject: Re: iOS 12 compatibility
>>> Message-ID:
>>>         <CA+JfEq9-ZbO8exFBJuovYsTQKQk4oqENJhCDNJw-Vpeow-Z9_w at mail.gm
>>> ail.com>
>>> Content-Type: text/plain; charset="UTF-8"
>>>
>>> BTW Fortnite app seems to have suffered from a similar problem on iOS 12,
>>> and a user on Reddit said that this was fixed on iOS 12 beta 4. Fingers
>>> crossed :)
>>>
>>> Best,
>>> Panos
>>> --
>>>
>>> On Wed, Jul 18, 2018 at 8:37 AM, panagiotis merakos <merakosp at gmail.com>
>>> wrote:
>>>
>>> Hi all,
>>>>
>>>> iOS 12 beta 4 is out today. I will install it on our test device and
>>>> have
>>>> a play tomorrow. If anyone tries it sooner, please post your results
>>>> here :)
>>>>
>>>> Best regards,
>>>> Panos
>>>> --
>>>>
>>>
>>
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>
>


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