iOS Submission -- Invalid Binary
Randy Hengst
iowahengst at mac.com
Sun Jan 28 15:13:32 EST 2018
Thank you, Mark.
I’ll give that a go.
be well,
randy
www.classroomFocusedSoftware.com
> On Jan 28, 2018, at 12:38 PM, Mark Waddingham via use-livecode <use-livecode at lists.runrev.com> wrote:
>
> Hi Randy,
>
> Yes - you need to use a more recent version of 8.1 - the current maintenance release is 8.1.8.
>
> Apple tightened there analysis of binaries recently which caught a mis-written field in 64-bit parts of iOS binaries. Not something which ever caused a problem at runtime - but falls foul of whatever checks the AppStore upload process does.
>
> Warmest Regards,
>
> Mark.
>
> Sent from my iPhone
>
>> On 28 Jan 2018, at 17:59, Randy Hengst via use-livecode <use-livecode at lists.runrev.com> wrote:
>>
>> Hi All,
>>
>> I’ve just submitted an iPad-only iOS app using
>> MacOS 10.12.6
>> LC 8.1.3
>> Xcode 8.2.1.
>>
>> I received this from Apple:
>> ----------
>> Dear developer,
>>
>> We have discovered one or more issues with your recent delivery for "Finger Glove COUNTING". To process your delivery, the following issues must be corrected:
>>
>> Invalid Binary - The app contains one or more corrupted binaries. Rebuild the app and resubmit.
>>
>> ----------
>>
>> Does that mean I need to change my LC/Xcode combination used for the build?
>>
>> As I reviewed list comments, I saw a reference to using Xcode 9.2 when submitted for the new iPhone X… this app doesn’t do that.
>>
>> Thanks for any thoughts.
>>
>>
>> be well,
>> randy
>> www.classroomFocusedSoftware.com
>>
>>
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