Crazy script-only stack question
Mark Waddingham
mark at livecode.com
Tue Jan 23 12:42:07 EST 2018
On 2018-01-23 17:21, Geoff Canyon via use-livecode wrote:
> This actually raises another point (and I'm sure this is a discussion
> that
> happened without me several years ago, but as long as we're here) is
> there
> a reason to use "this me" which seems terribly awkward, over "the
> behavior
> of me" which is to my ear far more straightforward (it didn't require
> any
> additional code or syntax) if a bit more verbose?
There's a longish thread on the engine forum about this...
The 'behavior of me' works fine as long as you aren't using a chained
behavior - in the latter case, it would only give you the behavior
object directly attached to 'me' (i.e. the object the behavior's are
acting on).
The need to actually get the object a behavior's script resides in is
really quite a rare operation (the only reason I think it is useful at
all in the context of script-only stacks being used for behaviors is for
resolving paths to resources relative to the behavior script file) so in
the end I plumped for something simple to add which wasn't going to
cause any difficulties in implementation or potential ambiguities - its
strangeness helps reinforce the fact 'are you sure you need to do this'
as well :)
In actual fact, I wonder whether it is really needed at all for
behaviors expressed as script only stacks - you can use 'the filename of
stack <name of behavior>' - which is more verbose but means you can
avoid 'this me'. (Given that if you change the name of a behavior, any
references to it break, you are forced to choose your behavior names
wisely - hence why we use reverse-dns notation in the IDE).
Pondering slightly, if we codify the notion of a script object (i.e.
something which is just a script), then perhaps we could have:
- this object (me): the object currently executing
- this script (this me): the script currently executing
Perhaps something to consider in the future (I've not spent any time
considering whether 'this script' might have a more useful
connotation!).
>> I'd propose the following:
>>
>> script <script-name> with behavior <behavior-name>
>>
>> Where <behavior-name> is resolved as a stack reference.
>>
>
> Sure, that sounds perfect.
I did a patch for this whilst having coffee this morning:
https://github.com/livecode/livecode/pull/6290
It garnered some discussion internally - mainly whether the idea of a
'loadStack' message would be better. I think it was decided that
'loadStack' (i.e. a message sent after a stack is loaded, but before
opened - something which happens whenever you reference a stack via a
chunk without a go/open verb) was an orthogonal thing (and a fair bit
more difficult to implement!).
Still needs some tests and generally checking around the idea - but as
it stands at the moment it seems like a reasonable addition.
Warmest Regards,
Mark.
--
Mark Waddingham ~ mark at livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps
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