Crazy script-only stack question
Trevor DeVore
lists at mangomultimedia.com
Mon Jan 22 15:47:36 EST 2018
On Mon, Jan 22, 2018 at 2:20 PM, Geoff Canyon via use-livecode <
use-livecode at lists.runrev.com> wrote:
> Is there any reason script-only stacks had to be implemented in the engine?
>
It is nice that you can store the scripts for controls in a UI stack
alongside of the ui stack file. You just set the stackfiles property of the
UI stack and then opening the UI stack opens up all of the behavior stacks
that the UI stack requires without any extra effort on the part of the
developer.
> Is there any reason *not* to implement their equivalent in about five lines
> of code in the mainstack of a project? i.e.,
For some cases dispatching a message can be useful. I don't think I would
use `openStack`, however, as that doesn't describe the event that is
occurring. You are just loading the stack into memory. A script only stack
can create a UI and may expect the `openStack` message to be dispatched at
the proper time and in the proper sequence relative to other messages that
are sent when actually opening a stack.
I wouldn't load all of my script only stacks that way, however. I use
script only stacks in a variety of ways. For libraryStacks they already get
a `libraryStack` message. If I'm using them as behaviors for controls in a
UI stack then they are automatically loaded by the engine for me as
described above. In the majority of cases that doesn't require any extra
work. In the Levure framework you can specify that a stack file will be use
specifically as a behavior. In the case Levure will dispatch a
`LoadBehavior` message to the stack and it can assign itself a behavior.
My preference is for the ability to set a script only stack behavior in the
script only stack itself.
--
Trevor DeVore
ScreenSteps
www.screensteps.com
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