send "keyUp" / "rawKeyUp" ?

Richmond Mathewson richmondmathewson at gmail.com
Sun Feb 25 10:22:12 EST 2018


Either I did not explain things very well or you got hold of the wrong 
end of the stick
(or, most probably a bit of both: probably the latter as a consequence 
of the former).

Imagine, if you will, I need to know what an end-user's standard 
keyboard layout is.
Let's call our theoretical end-user Farhad, and Iranian who uses an 
Iranian keyboard layout
(something I don't know), and let's call our me Richmond owing to a 
slight lack of imagination
on my part; and I use a US English keyboard layout, which I know, but 
isn't useful information
under the circumstances.

Now if I click on the key that yields a rawKey of 113 I get a "q".

If Farhad clicks on the key that yields a rawKey of 113 he gets a "ق

And I am unable to type close-quotes there.

So I should like to find a way to fake someone pressing down on a key on 
their home-computer
to see what the keyUp result is.

Now I realise I cannot SEND a command telling the key on the keyboard to do
"a pianola" and depress itself (wouldn't that be fun?).

It would, however, be groovy if one could work out Farhad's keys without 
having him to
go "bash, bash" all the way along the rows of his keyboard.

Richmond.


On 25/2/2018 4:13 pm, Mike Bonner via use-livecode wrote:
> A quick example placed in the card script.
>
> local sKeysPushed --keys kept in this variable for the example
>
> on rawkeydown pkey
>     if sKeysPushed is empty then
>        put pkey into sKeysPushed
>     else
>        put comma & pkey after sKeysPushed
>     end if
>
> -- You would want to remove this block of course, but for testing
> -- it lets you push the shift key to see whats been captured
>     if the shiftkey is down then
>        put sKeysPushed
>     end if
>
>     pass rawkeydown --pass the key
>
> end rawkeydown
>
> I know it was just pseudocode, but as far as I know you can't "send" a
> message to a key so..
> If you want to be able to click a button to send a rawkeydown (rather than
> just typing them) you could use something like:
>
> on mouseup
>       send "rawkeydown 110" to this card
> end mouseup
>
> or
> on mouseup
>       displatch "rawkeydown" with (any item of "119,240,43") --<list of
> random keys to send
> end mouseup
>
> Now.. If you need to track keypresses while NOT actively using your
> application, it requires a different method.  You'd need to use a different
> method.  You would need to use a send loop and check the keysdown and build
> up your keys list that way.  Using this method would be problematic though,
> for example.. A user holds a key down long enough for several loops to
> happen, so the keysdown would show the key multiple times.  Which might be
> appropriate if autorepeat is being used, but then you have no idea how many
> "repeats" there were because its based on the repeat rate.  It would be
> very difficult to have much accuracy using this method.  (easiest might be
> to check current keysdown against previous keysdown and only log if there
> is a difference, then use your own noggin to realize that litle is little)
>
>
> On Sun, Feb 25, 2018 at 3:09 AM, Richmond Mathewson via use-livecode <
> use-livecode at lists.runrev.com> wrote:
>
>> Erm . . .
>>
>> I want to set up a stack that will list an end-user's keyDowns by sending
>> their system
>> a set of rawKeyUps . . .
>>
>> PseudoCode:
>>
>> in a button:
>>
>> on mouseUp
>>   send "rawKeyDown" to key 113
>> end mouseUp
>>
>> in the cardScript:
>>
>> on rawKeyDown XX
>>    get keyUp XX
>>    put XX somewhere useful
>> end rawKeyDown
>>
>> Richmond.
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