Seeking OSX Code signing consultant...

Tore Nilsen tore.nilsen at me.com
Tue Dec 11 17:29:23 EST 2018


You are right, there was this third option prior to High Sierra. I agree that if you distribute an application  as a professional developer, you need to code sign it.


Tore Nilsen


> 11. des. 2018 kl. 23:26 skrev Knapp Martin via use-livecode <use-livecode at lists.runrev.com>:
> 
> I think on Sierra and older there was a 3rd option in the security section to choose from “Anywhere” but that is gone in High Sierra and Mojave. There is a trick to get around this, outlined here:
> https://www.macworld.co.uk/how-to/mac-software/mac-app-unidentified-developer-3669596/
> 
> But you can’t really seriously (in my opinion) distribute apps this way. Code signing is a hassle but it’s only going to get worse.
> 
>> On Dec 11, 2018, at 2:08 PM, Bob Sneidar via use-livecode <use-livecode at lists.runrev.com> wrote:
>> 
>> Can't you do a one time approval for an unsigned app? Also, I think you can turn that feature off in Security & Privacy. 
>> 
>>> On Dec 11, 2018, at 13:58 , Knapp Martin via use-livecode <use-livecode at lists.runrev.com> wrote:
>>> 
>>> Maybe you can run unsigned apps downloaded on older Mac OSs but you cannot do it on either High Sierra or Mojave. The app has to be either from the "App Store" or from "Identified developers” (code signed). You can run an app you build on your own computer but to distribute and download they need to be code signed.
>>> 
>>> Marty
>> 
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