Seeking OSX Code signing consultant...
JJS
jjs at krutt.org
Tue Dec 11 15:51:46 EST 2018
just made a quick test with the MacOsx standalone
i just runs
you don't need to code sign as far as i could see
just try it, and if you don't have a MAC but have a fairly new PC then
try to create a multiboot with hackintosh look on tonymacx86.com on how
to do it
Op 11-12-2018 om 22:46 schreef JJS via use-livecode:
> Is it then needed to code sign it? (i'm not really sure but)
>
> Did you already try to run a macos standalone on a mac?
>
> And you mean the signature where ???? is set?
>
> I f i'm correct you can just run the standalone on mac.
>
> I also develop on windows, but i think i jump to macos for the android
> and ios, because always the locs and sizes are shifted when first
> created on windows. And the i only have to do it once.
>
> i have created a standalone for win, linux and macos. will test
> tomorrow and see how it reacts on mojave
>
>
> Op 11-12-2018 om 22:18 schreef Paul Dupuis via use-livecode:
>> I do appreciate the tips.
>>
>> However, the reason we want to PAY someone who knows this is to avoid
>> the learning time. Also, we do not develop for iOS nor do we deploy
>> to the Mac App store, so hopefully none of the lessons pertaining to
>> those apply to us.
>>
>> As stated in my initial email, we develop in LC under Windows. We
>> build standalones for OSX and Window. We want to PAY someone to help
>> us set up code signing under El Capitan (10.11.x) and XCode 8.2.1. I
>> can't imagine that for someone who knows what they are doing it would
>> take more than a couple hours on an online meeting (screen sharing )
>> with us.
>>
>> I am astonished there are no takers among the LC community. How about
>> LiveCode Professional Services?
>>
>>
>> On 12/11/2018 1:53 PM, JJS via use-livecode wrote:
>>> Did you do these lessons on lessons.livecode.com ?
>>>
>>> http://lessons.livecode.com/m/4069/l/308242-how-do-i-create-a-development-profile-for-ios
>>>
>>>
>>> http://lessons.livecode.com/m/4069/l/1009412-how-to-create-a-free-ios-development-provisioning-profile
>>>
>>>
>>> http://lessons.livecode.com/m/4071/l/876834-signing-and-uploading-apps-to-the-mac-app-store
>>>
>>>
>>> http://lessons.livecode.com/m/2571/l/23275-how-do-i-become-an-ios-developer
>>>
>>>
>>>
>>>
>>> in a nutshell for iOs:
>>>
>>> - create an account at the apple dev portal https://idmsa.apple.com
>>> either payed or unpayed
>>>
>>> - then open Xcode, create a new project , choose game (if i'm
>>> correct out of my head, i'm on windows now, have to reboot to check)
>>> but do as told in the lesson
>>>
>>> - then at the creation you need to add the com.mycompany.myappname
>>> and enter the credentials of your apple dev portal login
>>>
>>> - now a Provisioning Profile is created by Xcode (for unpaid dev's
>>> this is valid for 6 days)
>>>
>>> -save the project in xcode
>>>
>>> - then in Livecode in your app standalone settings you need to
>>> choose the correct Provisioning Profile
>>>
>>>>
>>>> ANY takers?
>>>>
>>>> $$$ for a little assistance for someone who's done this?
>>>>
>>>>
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>>
>>
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