Move command on iOS

Monte Goulding monte at appisle.net
Sat Aug 4 02:53:49 EDT 2018


This seems to work fine here testing on a device

> On 4 Aug 2018, at 2:20 pm, J. Landman Gay via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> I jumped the gun and sent a download link to both of you. But you're hours ahead of him so you have time to intercept. :)
> 
> On 8/3/18 10:25 PM, Monte Goulding via use-livecode wrote:
>> Hmm… feel free to send through to me as I’m intrigued. I will send the stack to Panos if I can’t figure out what is going on so he can put it wherever private test stacks go.
>>> On 4 Aug 2018, at 1:05 pm, J. Landman Gay via use-livecode <use-livecode at lists.runrev.com> wrote:
>>> 
>>> Skip the test, it works fine in isolation. Bug report is here:
>>> https://quality.livecode.com/show_bug.cgi?id=21461
>>> 
>>> But there must be something else going on so I should send the real stack to either you or Panos I guess.
>>> 
>>> On 8/3/18 9:27 PM, J. Landman Gay via use-livecode wrote:
>>>> Here's the relevant part of the script. There's only one "move" command:
>>>>     put the long id of grp "iOSPicker" into tGrp
>>>>     get the height of tGrp div 2
>>>>     put the height of this cd - it into tDestV
>>>>     show tGrp -- before updating text
>>>>     wait 1 millisecond with messages
>>>>     move tGrp to (item 1 of the loc of me),tDestV in 500 milliseconds
>>>> I put the wait command in there to see if it made any difference but it doesn't.
>>>> If the above isn't enough, it would be quicker if I could just send you my client's stack privately. Is that okay? I'll put in a bug report regardless.
>>>> On 8/3/18 8:27 PM, Monte Goulding via use-livecode wrote:
>>>>> @Jacque I’ve had a look around the engine… would be interested to know if you are moving without waiting or not (if that makes a difference).
>>>>> 
>>>>> It looks like the most likely cause of what you are seeing is multiple calls to `move` the object to a location. The second of which will look like the first just ended because a second move ends the first and then the object is already at the location. Perhaps log when you are doing it?
>>>>> 
>>> 
>>> 
>>> -- 
>>> Jacqueline Landman Gay         |     jacque at hyperactivesw.com
>>> HyperActive Software           |     http://www.hyperactivesw.com
>>> 
>>> 
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> 
> 
> -- 
> Jacqueline Landman Gay         |     jacque at hyperactivesw.com
> HyperActive Software           |     http://www.hyperactivesw.com
> 
> 
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