Determining if orientation locked on Android?
Sannyasin Brahmanathaswami
brahma at hindu.org
Sat Mar 25 18:13:59 EDT 2017
I'm not sure about how to test for lock orientation, but there are a number of related but reports, most recently
http://quality.livecode.com/show_bug.cgi?id=19465
Elanor has an interesting test stack there.
I suspect it is the same bug. in my case I want the "game" like screens/stacks to *always* go landscape,
But we are in a modular environment, the main navigations screens are locked to portrait and rendered as such.
This is working on Android if you set the mobileSetAllowedOrientations to "portrait, portrait upsidedown" So you *could* take control yourself…
But if you navigated from a portrait stack to a landscape stack using…
Setting the mobileSetAllowedOrientations to "landscape left,landscape right"
The stack is rendered left to right very small, and only re-renders full screen when the user turns their phone.
Again, not exactly your issue/question, but smells like fish in the same barrel.
BR
On 3/25/17, 9:19 AM, "use-livecode on behalf of Richard Gaskin via use-livecode" <use-livecode-bounces at lists.runrev.com on behalf of use-livecode at lists.runrev.com> wrote:
On my Android phone I have orientation locked to Portrait, yet the LC
app I'm building ignores this and rotates the with the device.
I see that I can handle orientations internally, but I don't see how I
can determine if the user has locked their device to one specific
orientation.
Any clues?
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