Messages sent while mouse is down?

Mike Bonner bonnmike at gmail.com
Sat Mar 11 04:30:39 EST 2017


mousemove works.  It does appear that "mousecontrol" doesn't fire when the
mouse is down so that is out.

You can also use "within" which is pretty fast.

Have a variable with a list of the objects you wish to check against (or
array, or whatever)
on mousemove

if the mouse is down then

repeat for each line tLine  in objectList

if within(tLine,the mouseloc) then
put tLine into tResult
 exit repeat
end repeat

end if
if tResult
end mousemove

On Sat, Mar 11, 2017 at 1:02 AM, Tim Selander via use-livecode <
use-livecode at lists.runrev.com> wrote:

> I miss the Zynga "Pathwords" game on Facebook, so for my own amusement I'm
> trying to recreate it in Livecode.
>
> For those who don't know the game, it had a solid screenful of
> Scrabble-like lettered tiles. Click and drag the mouse through adjacent
> letters to make words.
>
> Without clicking, simply moving the mouse through the tiles (fields)
> triggers mouseenter, mouseleave, etc. which makes it easy to pick up the
> letters.
>
> But when the mouse is down, it seems mouseloc() is the only thing I can
> get. Using a variable what has all the field rectangles, I can use the
> mouseloc() to ultimately identify the field under the pointer, but it's too
> slow...
>
> Does a moving mouse with the button down trigger any other messages
> besides mouseloc()?
>
> Thanks,
>
> Tim Selander
> Tokyo, Japan
>
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