Web vs Native (was Re: HTML5 limitations?)

Mike Kerner MikeKerner at roadrunner.com
Wed Jul 26 14:47:45 EDT 2017


My perception is that the web experience is very close to a desktop-native
experience, and the two are almost interchangable.  Running an app in a
browser feels and works almost the same as a native one does.  However,
once you get to mobile, the web app experience is nowhere on par.  Even
mobile web pages are awkward and slow.  Transitions take forever,
especially when on the road on a cell data connection.  That is where
mobile apps really shine, especially if you can have a combination of local
and remote data storage and access.

On Wed, Jul 26, 2017 at 12:56 PM, hh via use-livecode <
use-livecode at lists.runrev.com> wrote:

> > JLG wrote:
> > In my case, the app is courseware and students are complaining they want
> it
> > to work on their mobile devices. Some don't have laptops and don't want
> to
> > use the computer lab. The options are to create mobile apps or
> alternately
> > run it in the mobile browser.
>
> There is currently really no chance to have it running with HTML5
> standalones.
> Compared to 8.0 minimum file sizes (i.e. standalone.js and
> standalone.html.mem)
> in 9.0 have increased in sum by a factor of 2 from 27 MByte to 55 MByte.
> Stacks/resources will add to that. (You need 9.0 if you wish to use
> javascript.)
> Even simple clocks with very basic animations have big problems to run in
> mobile
> browsers.
>
>
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