AW: [OT]h.264 alternatives
Tiemo Hollmann TB
toolbook at kestner.de
Mon Jul 24 09:54:34 CEST 2017
Last year I asked Sorenson media if I have to pay license fees, using the h.264 codec and got the following answer from Sorenson:
"No, you do not need to pay any license fees to use any codecs included in Squeeze. Sorenson Media pays any license fees necessary for all the codecs contained in Squeeze. Once you have encoded your video with a licensed product, like Squeeze, you will never need to pay any licensing fees again."
I assume that’s the same using other compressing tools
Von: use-livecode [mailto:use-livecode-bounces at lists.runrev.com] Im Auftrag von Colin Holgate via use-livecode
Gesendet: Mittwoch, 19. Juli 2017 21:58
An: How to use LiveCode <use-livecode at lists.runrev.com>
Cc: Colin Holgate <colinholgate at gmail.com>
Betreff: Re: [OT]h.264 alternatives
Are you sure that a license is needed for H.264 playback? That could seriously impact the viability of YouTube or Vimeo, if all users had to pay a license fee.
My hope is that the license is just paid by the encoder tool maker. If you’re using Adobe Media Encoder you don’t have to pay a license, Adobe already did.
In the hope that playback doesn’t involve paying a fee, you could use non-H.264 encoders that make videos that are played back by anything that can handle H.264. That might allow you to use your own tool without a license fee, and still make videos that can play back everywhere.
Here is an article that talks about how to solve a gamma/contrast issue that happens with most H.264 encoders:
The solution they have is to use an x264 encoder, and the article has links to a QuickTime component, so that you could export to x264 from anything that uses QuickTime. The results are better looking than regular H.264.
> On Jul 19, 2017, at 12:37 PM, Richard Gaskin via use-livecode <use-livecode at lists.runrev.com> wrote:
> Seems most folks use h.264 for encoding video, but being patent-encumbered it requires negotiating a license with MPEGLA for commercial use.
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