Yertle the Turtle

Colin Holgate colinholgate at gmail.com
Tue Jan 31 01:22:52 EST 2017


It is, as you said, going to need sin and cos. The X movement would be 30 * cos(37/180 * Pi), and the Y movement would be 30 * sin(37/180 * Pi), in your example case.


> On Jan 30, 2017, at 11:14 PM, Richmond Mathewson via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> The problem is not with drawing the line.
> 
> The problem is how, when the turtle's "nose" is pointing at, say, 37 degrees from the vertical
> one can get it to move FORWARD for 30 units.
> 
> Richmond.
> 
> On 1/30/17 11:46 pm, Tore Nilsen via use-livecode wrote:
>>> 30. jan. 2017 kl. 21.20 skrev Richmond Mathewson via use-livecode <use-livecode at lists.runrev.com>:
>>> 
>>> 2.2. I wonder how my turtle will be seen to draw a pen line from the two ends of the "line".
>> If you would like the “turtle” to move to the points of the line then, lock screen, draw the line, hide the line and unlock the screen before you start moving the “turtle”. Then no-one will ever see the line and you can delete last graphic once the turtle has stopped moving.
>> 
>> Regards
>> Tore Nilsen
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