non-blocking http ... will tsnet end up in community?
Tom Glod
tom at makeshyft.com
Wed Dec 20 08:53:28 EST 2017
Charles gave a perfect example of 1 api that could easily be called more
than once.
Another example is syncing files to dropbox, but also attempting to
download one at the same time, or even just updating the list of files in
the folder as it may be syncing files. also, using any of google's api's
in combination will be problematic if not just slooooow.
As I said, this is not a requirement for my current project, but for the
next one, it will be. The platform will be able to integrate many apis so
it is very likely that one at a time will not do, even if i don't know the
specifics yet.
i have a plan for a kind of workaround for this limitation by using Golang
as the API caller and using "open process" to talk to it (which can be
asynchronous as far as I know). the overhead should be manageable there.
we shall see.
Thank you both
On Wed, Dec 20, 2017 at 4:27 AM, Charles Warwick via use-livecode <
use-livecode at lists.runrev.com> wrote:
> Hi Richard,
>
> > Is it?
> >
> > DDoS tools aside <g>, what APIs need more than one call at a time?
>
> Not that I am Tom, but many APIs need different calls to retrieve various
> pieces of information. Just as a simple example, if you are writing a
> weather app and you want to display on one screen the temperatures for
> multiple cities, you may have to make an API call for each city before you
> can render the entire screen.
>
> > And since LC is single-threaded, what do you anticipate doing with the
> data from the multiple requests as it comes in?
>
> The issue is usually that API calls can take time for the server to
> respond. By executing them in series, if you had to make 10 calls and each
> one takes 500ms, that is 5 seconds of delay.
>
> If you can send all 10 requests at once, you are likely to be waiting less
> than 1 second in total - which makes a significant improvement for user
> experience.
>
> > This is a serious question. Most of my work is with small data (<200k)
> where latency even on shared hosts is minimal. But needs vary. I'm
> interested in understand the problem you're facing.
> >
>
> This may not be the problem Tom is facing, but it is one I deal with
> regularly.
>
> Cheers.
>
> Charles
>
>
> > --
> > Richard Gaskin
> > Fourth World Systems
> > Software Design and Development for the Desktop, Mobile, and the Web
> > ____________________________________________________________________
> > Ambassador at FourthWorld.com http://www.FourthWorld.com
> >
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