webP and webM support in LiveCode

Alejandro Tejada capellan2000 at gmail.com
Fri Aug 25 18:55:47 EDT 2017


I forgot a very important aspect of implementing webP in LiveCode engine.

For a first implementation, LiveCode could import (decode) only static -not
animated- webP images and exclude the option of exporting images as webP
(excluding the encoder from the engine). This would reduce the complexity
of this task.

Now, I have to check if these optimized JPG and PNG encoders produce better
results with my own test images:

https://github.com/google/guetzli/releases

https://github.com/google/zopfli
https://github.com/subzey/zopfli-png

Anyone interested in the topic of image optimization could learn a lot from
this webpage too:

https://developers.google.com/web/fundamentals/performance/optimizing-content-efficiency/image-optimization

Have a nice weekend!

Al



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