App Rejected: IPv6 network?
Monte Goulding
monte at appisle.net
Wed Aug 2 01:31:18 EDT 2017
Are you using sockets? We do not support IPv6 sockets and they will rejection from Apple when they test on an IPv6 _only_ network which is their policy to do.
Cheers
Monte
> On 2 Aug 2017, at 3:14 pm, Dan Friedman via use-livecode <use-livecode at lists.runrev.com> wrote:
>
> Hello. My app was rejected my Apple today. :( Here’s what they said:
>
> ********************************************
> We discovered one or more bugs in your app when reviewed on iPhone and iPad running iOS 10.3.3 on Wi-Fi connected to an IPv6 network.
>
> The error occurs after launch with the only option to quit the app.
>
> Please see attached screenshots for details.
> ********************************************
>
> The screen shot is of a answer command with the result of the download: “can’t connect to host”.
>
> The app, on launch, downloads a file (a compressed stack) from my server. I know for fact that went without error. That freshly downloaded stack then downloads another compressed stack. The error happened on this second stack.
>
> The app (with the development profile, of course) works perfectly on numerous iPads and iPhones (using several versions of iOS including 10.3.3) tested on several WI-Fi wireless networks at multiple locations. It also preformed perfectly using cellular data.
>
> The message from Apple reports they use a IPv6 network. Are there any issues with LC 8.1.5 on a IPv6 network?
>
> Thank you for any advice!
> -Dan
>
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