ANN: new glx2 script editor now on line
Sannyasin Brahmanathaswami
brahma at hindu.org
Fri Sep 23 20:44:50 EDT 2016
Mark: Really
curious about what's going on with your system that's interfering with this
process.
...and no, the note about code folding is old and I should probably put it
to bed now.
BR: well I would be happy to screen share some time with Team Viewer (it's free) email me off list.
I tried again just now..
8.1.1 RC1
I removed all my plug ins
nothing left but
GLX2 Code.rev # no preferences file either… deleted that too.
Start up LiveCode
Open stack I'm working with… it's a utility thing to help me select images for our new app.
in the stack script I have a number of handlers… all called from buttons on the card
command fitToScreen
put the width of the target into tOrigWidth
put the height of the target into tOrigHeight
put (the width of this card -50) into tNewWidth
put the height of this card into tCardHeight
if tOrigWidth > tOrigHeight then # landscape
put "landscape" into tOrientation
else
put "portrait" into tOrientation
end if
switch tOrientation #scale to fit
case "landscape"
set the width of img "currentImage" to tCardWidth-50
put round ( (tOrigwidth*tNewWid)/tOrigWidth) into tNewHeight
set height of img ii to tNewHeight#
end fitToScreen
# So I'm still in LC IDE scxript editor.. make a new button on the card and enter
on MouseUP
ReviewSelections
end mouseup
in the stack script I add:
command ReviewSelections
put fld "selectedImagesList" into fld "currentImagesInReview"
end reviewSelections
OK so now I compile that script… run the button.. it works. I close the tab in LC SE…save the stack… click on the GLX2 to switch to GLX for editing.
Open the stack script
huh? my new handler:
command ReviewSelections
put fld "selectedImagesList" into fld "currentImagesInReview"
end reviewSelections
is not there (he blinks twice in wonderment)
-- go back to My LiveCode
-- remove GLX2 Code.rev
reboot LiveCode
open my stack
edit stack script… ahaha! there it is… my new handler *is* safe and sound in the stack script.
Very odd.
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