errordialog caveat?

Mike Kerner MikeKerner at roadrunner.com
Mon Oct 10 14:26:11 EDT 2016


I have a project that I brought forward from 6.x that I compile for ios.
As part of that, I have a library stack in the message path that has a
script for errorDialog.  If I check the stacksinUse, I can see the library
stack is in the message path.  If I manually call errorDialog I can cause
it to fire.  However, if I have an error, my handler never fires, and
instead the LC error dialog comes up.  Ideas welcome.

-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."



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