SVG import
Richmond Mathewson
richmondmathewson at gmail.com
Wed Nov 30 03:12:19 EST 2016
I use Inkscape on both Mac and Linux, there is also Drawberry for Mac:
https://inkscape.org/en/
http://raphaelbost.free.fr/DrawBerry.html
personally I prefer the first one because it is available for Mac, Win
and Lin, and is a full-blown
rival to Illustrator that is free.
Richmond.
On 11/30/16 9:50 am, David V Glasgow wrote:
> “jalouse" sounds Scots-French, and I can’t be bothered to Google it. I jalouse I agree with Richmond though.
>
> I am just looking at a workflow for designing a number of graphics and trying to decide between SVG and oversized bitmaps. The latter would be simpler to create - in fact I haven’t actually attempted to create SVG, and the first attempt I made to open one in text editor revealed a huge file in which I couldn’t find the numbers.
>
> I also haven’t got any software for creating SVG.
>
> So.
>
> 1/ Would I just be better sticking with bitmaps?
>
> 2/ If not, what vector graphics program is good for (very simple) objects. Mac preferred, but hey ho.
>
> and
>
> 3/ Is there a work flow for idiots somewhere?
>
>
> Best wishes,
>
> David Glasgow
>
>
>
>
>> On 29 Nov 2016, at 6:30 pm, Richmond Mathewson <richmondmathewson at gmail.com> wrote:
>>
>> The way one has to open an SVG file in a vector editor (Inkscape, Illustrator, etc.) to extract the
>> points to paste intil the SVG widget:
>>
>> 1. means that faut de meux one is dependent on an external application.
>>
>> 2. I would jalouse that SVG import could be "folded" intil Livecode without to much "fuss".
>>
>> Richmond.
>>
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