Lock moves is not working when objects are moved to the points of an other graphic

Tore Nilsen tore.nilsen at me.com
Tue Nov 8 10:44:25 EST 2016

In LC 8.1.0 on a Mac with macOS 10.12, I have encountered some problems when trying to move several objects simultaneously. The script below works as expected:

on mouseUp

set lockmoves to true

move grc "Oval1" from 50,60 to 1200,60 in 350 milliseconds without waiting

move grc "Oval2" from 50,200 to 1280,200 in 2 seconds without waiting

set lockmoves to false

end mouseUp

However, is a try to substitute the startPoint/endPoint with a reference to different graphics, the first move is completed, without anything happening with the second move. Once the first move is completed, the second object is moved to a point along the path that seems to be consistent with where it should have been by this time, and the animation then starts from there. Has anyone else noticed this?



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