[ widget that turns text horizontal ]
BNig
bernd.niggemann at uni-wh.de
Sun May 29 14:52:48 EDT 2016
Bill:
in its most simple form you could script in a button
---------------------------------------------
local sTurning = false
on mouseUp
if sTurning = false then
put true into sTurning
put "This is Bills text" into tText
set the displayText of widget "turnText" to tText
-- turnText it is a property, you script "set the <property> to value
set the turnText of widget "turnText" to true
else
put false into sTurning
set the turnText of widget "turnText" to false
end if
end mouseUp
---------------------------------------------
if that is what you want. It just turns the text until you click on the
button again.
While it is turning you can change other properties like text or speed or
textSize using different buttons. Look at the code of the sliders.
If you wanted it to turn by setting the angle I could give you a different
script.
Kind regards
Bernd
Wprothero wrote
> Bernd:
> Nice widget. I thought it would be interesting to make an animated text
> line display effect using this. Maybe there are better ways. I tried to
> get it to turn automatically and just watch for the turnAngle, but I
> couldn’t get it to start turning, from my script unless I set the
> turnAngle explicitly.
>
> Any suggestions?
> Bill
>
> But, I did:
> on mouseUp
> showTheText "This is Bills text"
> end mouseUp
>
> local curAngle
> local isTurning
>
> on showTheText tText
> set the turnAngle of widget "turnText" to 270
> put 270 into curAngle
> set the displayText of widget "turnText" to tText
> --set the turnSpeed of widget "turnText" to 2
> put TRUE into isTurning
> doTheTurn
> end showTheText
>
> on doTheTurn
> put the turnAngle of widget "turnText" into curAngle
> if curAngle > 360 then
> put false into isTurning
> else
> send "addTurn" to me in 0.02 seconds
> end if
> end doTheTurn
>
> on addTurn
> add 5 to curAngle
> set the turnAngle of widget "turnText" to curAngle
> if isTurning then
> doTheTurn
> end if
> end addTurn
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