Asynchronous animations in LCB
mark at livecode.com
Tue May 10 05:19:29 EDT 2016
On 2016-05-10 10:56, David Bovill wrote:
> I'm contemplating doing some animations in a widget, and would like the
> animation to be non-blocking. How do you achieve that in LCB?
At the moment a widget can ask for a single shot callback 'timer' using:
schedule timer in <seconds> seconds
A timer can be cancelled by using
When a timer triggers the OnTimer handler of the widget is invoked.
This is sufficient to do simple animations, indeed the clock shows a
good example of using it:
Hope this helps!
Mark Waddingham ~ mark at livecode.com ~ http://www.livecode.com/
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