[OT-ish] WWDC things of interest
MikeKerner at roadrunner.com
Wed Jun 15 22:19:20 CEST 2016
And I think what all of us want is more, faster.
On Wed, Jun 15, 2016 at 4:16 PM, Mike Kerner <MikeKerner at roadrunner.com>
> Apple says every ios connection must be encrypted by YE 2016
> On Wed, Jun 15, 2016 at 2:17 PM, Lagi Pittas <iphonelagi at gmail.com> wrote:
>> I second that emotion - (or is it third)
>> I've been harping on about this for over a year now - LiveCodeTowers
>> should be putting libraries and courses in the Indy and Business licence
>> that is useful to the Foxpro, Clipper,Delphi,Dbase,Paradox ,VB6, Omnis and
>> dare I say it Filemaker people.
>> Without wishing to flog a dead horse - you are trying to attract people to
>> write apps for IOS but they can't actually do that without an expensive
>> licence - oh its free but you can't write Apps for IOS or the Apple store.
>> Compare with "Here's a free car, the windows work the horn works -
>> everything works all you need is an engine."
>> I would be mighty pissed to find out after I had spent hours learning to
>> "write Apps" I couldn't deploy my "Crappy Bird" clone that isn't gonna
>> me any money anyway.
>> A developer who has clientele for Business critical applications that
>> earns thousands will see the value. If you want everyone to learn to
>> program (whatever that means) they can do it with the free one and then
>> they decide thats it's too expensive afterwards - you have still lost a
>> sale. I have 2 enterprise versions of B4A and B4I just incase there is
>> something I can't do in LIvecode - hasn't happened yet and I think when V8
>> is a little more progressed it probably won't but always have a plan B.
>> Now if you had 2 paid for options for IOS and Android - Separate versions
>> at a commensurate price to Apples Developer Tax you would get the numbers
>> who would then have a chance of gravitating to the "Full Fat" version of
>> Sorry I'm talking to myself again.
>> <RANT OFF>
>> On 15 June 2016 at 16:41, tbodine <bodine at bodinetraininggames.com> wrote:
>> > Richard Gaskin wrote
>> > > Even if we develop on Mac or Linux, the majority of most of our income
>> > > comes from Windows users, and our income is what enables LC's income.
>> > >
>> > > The Mac audience may be two to three times larger than Linux, but both
>> > > are niches compared to the 86% using Windows.
>> > Richard makes a very important point here. I agree and wish to echo it.
>> > -- Tom Bodine
>> > --
>> > View this message in context:
>> > Sent from the Revolution - User mailing list archive at Nabble.com.
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> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
> and did a little diving.
> And God said, "This is good."
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
and did a little diving.
And God said, "This is good."
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