[OT] building hpkg packages for Haiku OS

JB sundown at pacifier.com
Mon Jun 13 00:19:40 CEST 2016


Thanks Richard.

Don’t worry you won’t be stopping me frorm
adding LiveCode to a new version of BeOS.
I do have some old BeOS ROMS & software
but I have not used them in years.

Efficient bindings would suggest to me you
could easily use C libraries and if LiveCode
is written with libraries it might be reasonably
easy for someone to add them but I am not the
person for that job, plus I am busy trying to finish
the program you gave me advice to speed up.

Someone posted on here the first 90% of a program
takes 90% of the time and the last 10% takes the other
90% of the time.  I still have a few percent to finish so I
do not have the time even if it is easy.

JB




> On Jun 12, 2016, at 2:51 PM, Richard Gaskin <ambassador at fourthworld.com> wrote:
> 
> JB wrote:
> 
> > I was reading a little about it and it said it is a open source
> > OS built using JAM.  Then I read a little about JAM and it said
> > JAM has Efficient C bindings*
> > Since LiveCode is written in C++ it might mean it could be
> > incorporated easily.
> 
> "Easily" is relative.
> 
> LiveCode is not an island.  It's a system that carefully factors our common LiveCode Script to provide seven different sets of interfaces to underlying OS calls.
> 
> I suppose there are some things that are truly generic across platforms, but anything touching GUI elements, file systems, or other OS-controlled things are likely not so "easy" to write all over again for another OS.
> 
> Haiku was originally BeOS, a wonderful system with many interesting and somewhat advanced features.
> 
> But after Apple passed on it in favor of the much-more-expensive NeXT, Be languished, eventually becoming open source under a new trademark as HaikuOS.
> 
> BeOS was an unusual system.  I would imagine porting the LC engine to it would be at least as expensive as porting the Mac build from Carbon to Cocoa, but without any of Apple's tools or libraries to help.
> 
> But then again I've never done C programming for BeOS.  If it seems easy to port LC to it don't let me stop you. :)
> 
> -- 
> Richard Gaskin
> Fourth World Systems
> Software Design and Development for the Desktop, Mobile, and the Web
> ____________________________________________________________________
> Ambassador at FourthWorld.com                http://www.FourthWorld.com
> 
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