Cubist's first bug report
dsc at swcp.com
dsc at swcp.com
Sun Jun 5 21:15:11 CEST 2016
Here's a script (derived from Mark's) that illustrates the double call:
put LF into newLine
put 0 into sRandomCount
put "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" into myVar
add 1 to item myrandom(16) of myVar
put myVar & newLine after myTempList
put sRandomCount & tab & sum(myVar) & newLine & myTempList
function myRandom n
add 1 to sRandomCount
> On Jun 5, 2016, at 12:42 PM, Dar Scott <dsc at swcp.com> wrote:
> Very nice and clean example code.
> Also, as you hinted, this does have the problem:
> add 1 to item random(16) of myVar
> I infer from this that the problem is very likely not in how 'any' counts items.
> This also applies to subtract and multiply. I suspect that random(16) is being evaluated twice based on a first glance at the pattern. Because of that, my guess is that this bug will not cause a crash.
> The problem also occurs when I use my own random function.
> it looks as though this...
> add 1 to any item of x
> ... is being evaluated as...
> put 1 + any item of x into any item of x
> ... which is incorrect.
> Perhaps that is just the info needed for a quick fix.
> This also will show up for any function with side effects built-in or not, so this is a far ranging bug and it should be pushed up in priority.
>> On Jun 5, 2016, at 8:48 AM, Mark Schonewille <m.schonewille at economy-x-talk.com> wrote:
>> Hi Quentin,
>> I see the same results, when I try your code. However, if I first store the random value and add 1 to an item in the string in the next line in the script, it works correctly. Apparently, the random function and the add command are incompatible.
>> on mouseUp
>> put "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" into myVar
>> repeat 100
>> put random(16) into myRandom
>> add 1 to item myRandom of myVar
>> put myVar & cr after myTempList
>> end repeat
>> put sum(myVar) & cr & myTempList
>> end mouseUp
>> Kind regards,
>> Mark Schonewille
>> Buy the most extensive book on the
>> LiveCode language:
>> Op 05-Jun-16 om 16:12 schreef Quentin Long:
>>> Code which exhibits the bug:
>>> on mouseUp
>>> put "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" into Fred
>>> repeat 100 times
>>> add 1 to any item of Fred
>>> put Fred into line (1 + the number of lines in fld "testbed") of fld "testbed"
>>> end repeat
>>> put sum (Fred) into line (1 + the number of lines in fld "testbed") of fld "testbed"
>>> end mouseUp
>>> This handler *should* end up generating a 16-item string of integers which sum to exactly 100. What it *actually does* end up generating, is a 16-item string of integers whose sum may or may not fall somewhere within the range 80-120. Not sure what the hell is going on here, but I am not at all happy about it. Perhaps other people might like to try this code on their systems, and see if it works as intended for them?
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