LC app not displaying correctly on iPhone

Randy Hengst iowahengst at mac.com
Fri Jan 8 17:01:53 CET 2016


Ray, I didn’t see a response to this… Yes, to your question… all you need to do is to make sure you include a link in the Standalone Application Settings for each of the iPhone Splash Screens. You don’t have to name the screens “Default” or anything specific. LC takes care of that in the build process.

be well,
randy

Randy Hengst
www.classroomFocusedSoftware.com


> On Jan 6, 2016, at 1:08 PM, Ray <ray at linkit.com> wrote:
> 
> What is the Default-568h at 2x.png file and where does it go?  Are these simply the files you specify in the Standalone Application settings?
> 
> Would you happen to have a link to any lessons on this?  I've Googled it and looked for it in the Livecode dictionary and I'm coming up empty handed.
> 
> On 1/6/2016 1:05 PM, Colin Holgate wrote:
>> Exact fit is rarely what you would want to do, it will distort the card area to fit the screen size.
>> 
>> The black bars are because you didn’t include the Default-568h at 2x.png file.
>> 
>> 
>>> On Jan 6, 2016, at 9:44 AM, Richard Miller <wow at together.net> wrote:
>>> 
>>> I am testing a LC iPhone app on my iPad and iPhone 6S plus. I'm setting the fullscreenmode to "exactFit". The app displays perfectly on the iPad, but there is black space above and below the app on the iPhone. Nothing is cut off; it's just that the app is not filling the iPhone screen. I get the same result in the simulator, even when I set it to iPhone 6 or 5S.
>>> 
>>> Any suggestions? Building this with OS 10.11.2, LC 7.1, and Xcode 6.4.
>>> 
>>> Thanks
>>> Richard Miller
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