LiveCode for the Hobbyists
blueback09 at gmail.com
Fri Feb 26 18:36:06 EST 2016
I'm still not clear on how the community edition of Livecode isn't
sufficient for hobby purposes. It's got tons of functionality, and it's
free, and the main restriction is that anything you distribute has to be
licensed GPL. But, if you're a hobbyist, and not charging for what you
distribute, why would you need to close the source?
If you just want to help support Livecode with money you can always donate
to them, or you could publicize your cool projects to get more visibility
for Livecode and more developers to try it. In fact, distributing
interesting projects open source is a great way to get more developers to
try Livecode. Whereas paying Livecode a modest subscription, so that you
can distributed closed source, doesn't help nearly as much.
On Fri, Feb 26, 2016 at 2:58 PM, [-hh] <hh at livecode.org> wrote:
> Really good points, Roland.
> Let me add explicitly this one.
> Build on the next generation, who will become decision maker in a few
> years. And, if they *know* the software, may also become possible
> buyers of LC-related products:
> Give teachers and their students in class FREE copies.
> Give university students and hobbyists very cheap copies.
> If the company continues to have such crazy pricing strategies as now
> then it will loose in sum: The negative income by people "jumping off"
> will be greater than the additional positive income by raised prices.
> For example I went with backing nearly everything in the last three
> years already over my limits: An Indy license, a community membership
> (who of the writers here has also one?), an additional HTML5 license,
> a lot of time wasted for beta-testing. I'm hobbyist, sell nothing ...
> The next "pricing game" will force me to jump off. And jumping off will
> mean to jump off by 100%, in anger, not only partially.
> And certainly I'm not the only one who works for no money, pays only
> to support LC. The current pricing strategy becomes aggressive against
> this group of users.
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