Hi-Res Images at Natural Size?
Colin Holgate
colinholgate at gmail.com
Wed Feb 24 10:52:27 EST 2016
But aren’t you using a scale mode that would make the card still fill the screen?
> On Feb 24, 2016, at 10:27 AM, Scott Rossi <scott at tactilemedia.com> wrote:
>
> Thanks Colin, this was the first thing I tried. Doesn't seem to make a
> difference, except for the true/true setting that doubles the resolution
> and displays everything in the stack at half size.
>
> Regards,
>
> Scott Rossi
> Creative Director
> Tactile Media, UX/UI Design
>
>
>
>
> On 2/24/16, 1:38 AM, "use-livecode on behalf of Colin Holgate"
> <use-livecode-bounces at lists.runrev.com on behalf of
> colinholgate at gmail.com> wrote:
>
>> Does iphoneUseDeviceResolution help at all?
>>
>>
>>> On Feb 24, 2016, at 1:45 AM, Scott Rossi <scott at tactilemedia.com> wrote:
>>>
>>> I hope I'm missing something with regard to displaying hi res images in
>>> a
>>> mobile (iOS) stack...
>>>
>>>
>>> If one has a mobile stack built at "natural size" (say 320 x 568, iPhone
>>> 5), is it possible to display hi res images in the stack without
>>> resizing
>>> the stack?
>>>
>>> I have an image that's saved at double the stack resolution (say 640 x
>>> 640), but no matter what I try, I can't seem to scale the image down to
>>> fit the stack while maintaining its "hi-resiness" -- the image always
>>> appears soft. I'm wondering if this is because LC is scaling the stack
>>> to
>>> fit the screen, so regardless of resizeQuality and original resolution,
>>> the image is displayed upscaled? Is there some combination of the dozen
>>> or so screen-mobile-pixel-density-factor-scaling properties that I'm
>>> missing?
>>>
>>> Am at loss -- thanks for any suggestions.
>>>
>>> Regards,
>>>
>>> Scott Rossi
>>> Creative Director
>>> Tactile Media, UX/UI Design
>>
>
>
>
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