Problem with "delete button"
Peter Bogdanoff
bogdanoff at me.com
Mon Dec 19 14:22:58 EST 2016
I’m working on an application that does something similar, but instead of creating buttons, I have graphics or images where the buttons would be, and I have one large button over the whole thing. There is a list of rects where the buttons should be… the large button gets the mouseLoc and checks the list to see if the mouseLoc is “within the rect” of a line of the rects. Not much creation or deletion of buttons.
However, I’m creating and deleting graphics and fields, and a few buttons, right and left with absolutely no problem, and Livecode is really fast doing this. LC 8.1.1
Peter Bogdanoff
On Dec 18, 2016, at 5:39 PM, Dr. Hawkins <dochawk at gmail.com> wrote:
> On Sun, Dec 18, 2016 at 1:50 PM, pink <nabble at mad.pink> wrote:
>
>> So, the only work around I've come up with is to make the buttons
>> invisible,
>> however this means as the game goes on that there are going to be hundreds
>> of invisible buttons cluttering the board.
>>
>
> 1) have you compiled? Does this also happen in standalone (some crashing
> is the IDE).
>
> 2) in addition to invisible, you can put them at a negative X or Y.
>
>
>
> --
> Dr. Richard E. Hawkins, Esq.
> (702) 508-8462
> _______________________________________________
> use-livecode mailing list
> use-livecode at lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
More information about the use-livecode
mailing list