Problem with "delete button"
bogdanoff at me.com
Mon Dec 19 14:22:58 EST 2016
I’m working on an application that does something similar, but instead of creating buttons, I have graphics or images where the buttons would be, and I have one large button over the whole thing. There is a list of rects where the buttons should be… the large button gets the mouseLoc and checks the list to see if the mouseLoc is “within the rect” of a line of the rects. Not much creation or deletion of buttons.
However, I’m creating and deleting graphics and fields, and a few buttons, right and left with absolutely no problem, and Livecode is really fast doing this. LC 8.1.1
On Dec 18, 2016, at 5:39 PM, Dr. Hawkins <dochawk at gmail.com> wrote:
> On Sun, Dec 18, 2016 at 1:50 PM, pink <nabble at mad.pink> wrote:
>> So, the only work around I've come up with is to make the buttons
>> however this means as the game goes on that there are going to be hundreds
>> of invisible buttons cluttering the board.
> 1) have you compiled? Does this also happen in standalone (some crashing
> is the IDE).
> 2) in addition to invisible, you can put them at a negative X or Y.
> Dr. Richard E. Hawkins, Esq.
> (702) 508-8462
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