Clone graphic does not respect dimensions
ambassador at fourthworld.com
Sat Dec 3 01:47:30 CET 2016
Jeanne A. E. DeVoto wrote:
> At 12:23 PM -0800 12/2/2016, Richard Gaskin wrote:
>>I believe the original post here was about cloning, presumably done
>>via Option+drag (on macOS, or Cntrl+drag on Win and Linux).
> Hmm, I was under the impression that it was scripted using the
> "clone" command. I'd forgotten about option-drag...
> ...but that's also done with the pointer tool, not the graphic tool.
> So checking the tool would also exempt that case from auto-resizing
> small graphics.
IMO it would be even worse to have an IDE convenience prevent people
from scripting their apps.
>>So many possibilities that I wouldn't be opposed to completely
>>removing arbitrary IDE-imposed limits on what people can do with
> A good point, but there's also the utility of having the interface
> act to "heal" common mistakes and enable common patterns (like
> single-clicking with an object tool to create that object).
How often does that accident that happen?
And how often does one need to use a smaller graphic in their app and
find themselves mystified by being unable to do so?
Either path has trade-offs, but since this is a developer tool, rather
than a consumer drawing tool, I'd favor design decisions that leave the
developer in control.
If someone's smart enough to develop software, they're probably smart
enough to figure out how to grab a resize handle and make a graphic
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