Playing sound files

panagiotis merakos merakosp at gmail.com
Sat Apr 23 15:34:01 EDT 2016


Hi Peter,



*>>>Does this mean that a player control can play the formats you list
(.mp3, .midi, .wav, .wma, .wmv etc) without QT being installed, and the
player has otherwise the full capability (commands, functions, etc.) it has
while playing a QuickTime file?*This is our plan.



*>>>Or are there other limitations?*A short answer to this is that we do
not know yet, since we have not implemented the new Windows player yet.




*>>>A related question: One thing I currently use when saving files as
QuickTime is Fast Start (Prepare for Internet Streaming). This allows files
to start playing before they are completely downloaded. Will the new
Windows player support some kind of streaming format like this?*All I can
say now is that implementing a Windows player is of higher priority than is
was before, and we will give our best to make the new Windows player to
provide the full functionality as before, without relying to QuickTime.

Best,
Panos
--



On Sat, Apr 23, 2016 at 8:24 AM, Peter Bogdanoff <bogdanoff at me.com> wrote:

> Panos,
>
> Does this mean that a player control can play the formats you list (.mp3,
> .midi, .wav, .wma, .wmv etc) without QT being installed, and the player has
> otherwise the full capability (commands, functions, etc.) it has while
> playing a QuickTime file? Or are there other limitations?
>
> A related question:
> One thing I currently use when saving files as QuickTime is Fast Start
> (Prepare for Internet Streaming). This allows files to start playing before
> they are completely downloaded. Will the new Windows player support some
> kind of streaming format like this?
>
> Peter Bogdanoff
> UCLA
>
>
> On Apr 22, 2016, at 2:18 PM, panagiotis merakos <merakosp at gmail.com>
> wrote:
>
> > Hi Bill,
> >
> > You can use the player object. On OSX (from 10.8 onwards), it uses the
> > AVFoundation framework. The AVFoundation supports the following file
> > formats:
> >
> > Audio:
> >    .aifc and .cdda
> >    .aif and .aiff
> >    .caf
> >    .m4a (=Apple m4a audio file format)
> >    .wav, .wave, and .bwf
> >    .amr
> >    .ac3
> >    .mp3
> >    .au and .snd
> >
> >
> > Video
> >    .m4v  (=iTunes video file format)
> >    .mp4
> >    .mov and .qt  (=QuickTime movies)
> >
> >
> > On Windows, the player should be able to play any formats supported by
> MCI
> > Player, which are more or less the usual multimedia formats supported on
> > Windows: .mp3, .midi, .wav, .wma, .wmv etc
> >
> > We are planning to rework the Windows player soon, so this list is likely
> > to expand.
> >
> > Best,
> > Panos
> > --
> >
> > On Fri, Apr 22, 2016 at 11:34 PM, William Prothero <
> prothero at earthednet.org>
> > wrote:
> >
> >> Folks:
> >> I know this has been discussed ad-infinitum here. But, I can’t find the
> >> references I need and the dictionary is no help. So…..
> >>
> >> Playing sounds. I want to play sound files and don’t want to have to use
> >> Quicktime, since Apple is not supporting it anymore and I want to play
> the
> >> files on Windows too.
> >>
> >> So.,. What are my choices and what sound file format should I use?
> >>
> >> Could you point me to a reference relevant to LC8?
> >>
> >> Thanks for your patience,
> >> Bill
> >>
> >>
> >> William Prothero, Ph.D.
> >> University of California, Santa Barbara, Emeritus
> >> prothero at earthednet.org
> >>
> >>
> >>
> >>
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