Being silly with penguins
Colin Holgate
colinholgate at gmail.com
Sat Apr 23 08:23:16 EDT 2016
I only put the wait in there because I thought it was needed, but it isn’t. Using mousetilldown is better, and the solution to the smooth animation while dragging is to set the idlerate to a lower number.
local p
on mouseDown
set the idlerate to 50
put 1 into p
grab me
do animashun
end mouseDown
on mouseStillDown
do animashun
end mouseStillDown
on animashun
put ("p"&p)&".png" into theimage
set the backGroundPattern of graphic "G1" to the id of image theimage
put p + 1 into p
if p > 15 then put 1 into p
end animashun
> On Apr 22, 2016, at 11:46 PM, J. Landman Gay <jacque at hyperactivesw.com> wrote:
>
> "Without waiting" applies only to the "move" command. I don't have your original handler, but Colin's below doesn't use "move" so it wouldn't apply here. Normally during a move the handler pauses until the move completes. If you add "without waiting" the rest of the handler runs immediately while the move continues independently. If your original handler uses "move" then adding "without waiting" might help.
>
> I wonder if Colin's animation would work acceptably if the "wait 1" was changed to "wait 1 millisecond" though.
>
> On 4/22/2016 2:33 PM, RM wrote:
>> At this point it would be marvellous if somebody could chime in with a
>> fairly sensible
>> explanation of the role of "*without waiting*" and whether is would
>> *declunk* the mismatch-thing
>> that seems to be going on between *dragging* and *animating*.
>>
>> Certainly, *Director* (at least in 1999) did not have that sort of problem.
>>
>> Richmond.
>>
>> On 22.04.2016 21:37, Colin Holgate wrote:
>>> This has the advantage of smooth dragging, but the disadvantage of
>>> less smooth animation:
>>>
>>> local p
>>>
>>> on mouseDown
>>>
>>> put 1 into p
>>>
>>> grab me
>>>
>>> do animashun
>>>
>>> end mouseDown
>>>
>>> on mouseMove
>>>
>>> do animashun
>>>
>>> end mouseMove
>>>
>>> on animashun
>>>
>>> set the backGroundPattern of graphic "G1" to the id of image
>>> ("p"&p&".png")
>>>
>>> wait 1 with messages
>>>
>>> put p + 1 into p
>>>
>>> if p > 15 then put 1 into p
>>>
>>> end animashun
>>>
>>>
>>> About Director, it can of course do this sort of animation monthly,
>>> but also it can be used as an XTalk language.
>>>
>>>
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>
>
> --
> Jacqueline Landman Gay | jacque at hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
>
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