Setting play SoundFile or play Empty Too Quickly Causes Crash in iOS
brahma at hindu.org
Sat Sep 12 04:28:40 CEST 2015
The documentation says
"play empty" for mobile
so I did not try "Play Stop"
Richard Gaskin wrote:
> > Further testing uncovered that
> > play empty
> > is the culprit... using this command on iOS cause some corruption
> > that cause the next request to
> > play someSoundFile
> > to crash the app.
> > BUT if you do
> > play nadanada # a bogus variable with no content.
> > the native behavior which causes the player to stop in order to start
> > another one... seems to work
> "play stop" doesn't work?
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