Setting play SoundFile or play Empty Too Quickly Causes Crash in iOS
ambassador at fourthworld.com
Fri Sep 11 21:26:44 EDT 2015
> Further testing uncovered that
> play empty
> is the culprit... using this command on iOS cause some corruption
> that cause the next request to
> play someSoundFile
> to crash the app.
> BUT if you do
> play nadanada # a bogus variable with no content.
> the native behavior which causes the player to stop in order to start
> another one... seems to work
"play stop" doesn't work?
Fourth World Systems
Software Design and Development for the Desktop, Mobile, and the Web
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