scaleFactor strangeness

Mark Waddingham mark at
Thu Oct 15 04:38:49 EDT 2015

On 2015-10-15 09:18, Richard Gaskin wrote:
> Scripts stay simple to write, coordinates obtainable either translated
> for scale or not with minimal effort.

This is all well and good - however the part you haven't addressed is 
what about co-ordinates that 'come into' the engine.
e.g. mouseMove has pX, pY as parameters - what co-ordinate system are 
they in?

Warmest Regards,


Mark Waddingham ~ mark at ~
LiveCode: Everyone can create apps

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