Question on How to Distribute iOS apps for testing

William Prothero prothero at earthednet.org
Thu May 7 19:57:49 EDT 2015


Scott, thanks for your input and patience.
Problem solved. I need to use the “Add to Library” command under the File menu, tho. Dragging didn’t seem to do it for me, even though I drug, drug, drug everywhere I could think of.
Best,
Bill

> On May 7, 2015, at 4:50 PM, Scott Rossi <scott at tactilemedia.com> wrote:
> 
> The iTunes method I've used in the past is to first add friends' device
> IDs under Devices in the iOS development portal and generate/download an
> updated provisioning file.  Distribute the standalone and the provisioning
> file to friends.  They then drag these files onto iTunes, and sync their
> device/s.
> 
> Regards,
> 
> Scott Rossi
> Creative Director
> Tactile Media, UX/UI Design
> 
> 
> 
> 
> On 5/7/15, 4:29 PM, "William Prothero" <prothero at earthednet.org> wrote:
> 
>> Folks:
>> I have an iOS app that I  will probably never, at least for the near
>> term, put into the Apple Store. I want to be able to distribute it to a
>> few friends, though, without them having to load it on their using Xcode.
>> 
>> Iąve been testing this on my own computer, trying to use iTunes, which I
>> understand  is possible. I have the necessary provisioning profiles and
>> the app loads on both my iPhone and iPad with no problem. But, if I
>> delete it and try to get it on my device using iTunes, it wonąt work. The
>> most nearly successful try was using the łAdd to Library˛ command. It did
>> add it, but didnąt show up in the Apps window.
>> 
>> Searching with Google and going through the LiveCode tutorials hasnąt
>> helped. They donąt talk about how to distribute for beta testing.
>> 
>> So, does anybody have any wisdom on how to get this on a device without
>> using Xcode? I know there is iTunes Connect, but Ią like to avoid that if
>> possible because I donąt want to deal with the Apple store at all, in
>> this case. I must be missing some crucial detail. Iąve been through the
>> certificate signing, etc. I figure, if I can load it using Xcode, it
>> should work using iTunes.
>> 
>> Best,
>> Bill
>> 
>> William A. Prothero
>> http://es.earthednet.org/
>> 
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> 
> 
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