iOS splash screen and app load times

William de Smet williamdesmet at gmail.com
Fri Mar 27 13:32:46 EDT 2015


Hi Chris,

I have the same thing here with an iPad 3 (iOS 7) en iPad mini 1 (iOS 8).
My apps act slower than before.
I have some new apps ready but this way I cannot release them.

greetings,

William



2015-03-27 18:21 GMT+01:00 Chris Sheffield <cs_livecode at icloud.com>:

> The splash screen and load times of iOS apps when building an app with LC
> 6.7+ are *super* slow. Any build created with LC 6.6.5 is not. We’re
> working on app updates to two apps in order to add 64-bit support, so
> obviously we need to use the newer version of LC. But these load times are
> getting out of hand. I just had a tester report that for one of our apps,
> the splash screen displays for a full 28 seconds, at which point we have a
> “loading” indicator that displays while the first card is set up, and then
> another almost a full minute for the first main card to appear. In the same
> app, built with LC 6.6.5, it takes a fraction of that time. Probably only a
> couple seconds for the splash screen and maybe 3 or 4 seconds with the
> loading indicator. So what gives? This tester is running the app on an iPad
> 3. We’ve always struggled a bit with the iPad 3 (something to do with the
> hardware itself if I remember correctly), but we’ve never had speeds quite
> that slow. Not even close to that slow. There’s no way we can release this
> app this way. Something definitely changed between LC 6.6.5 and LC 6.7.
>
> This issue really needs to be fixed, and asap in my opinion. It’s been
> reported here on the list before. I don’t remember by whom. Does anyone
> know if a bug ticket has actually been created for it? If not, I’ll create
> one.
>
> Thanks,
> Chris
>
>
> --
> Chris Sheffield
> Read Naturally, Inc.
> www.readnaturally.com
>
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