Oops... I've made a mistake..:-(
Mike Kerner
MikeKerner at roadrunner.com
Tue Mar 17 14:09:13 EDT 2015
Doing it this (airLaunch) way, I'm not having to fiddle with xc 6.2 at
all. I just build as per usual and upload to dropbox
On Tue, Mar 17, 2015 at 2:07 PM, Mike Kerner <MikeKerner at roadrunner.com>
wrote:
> You can also use Jacque's AirLaunch, which has become my new favorite way
> to get apps onto devices that aren't mine
>
> On Tue, Mar 17, 2015 at 1:57 PM, John Dixon <dixonja at hotmail.co.uk> wrote:
>
>>
>>
>> mmm.... I'll try :-)
>> >
>> > Correct.
>> >
>> > You should still be able to use Xcode 6.2 to install your apps on your
>> devices running iOS 8.2, though, even though you’re using Xcode 6.1.1 to
>> build with. Just fire up Xcode 6.2 after building your app, open up Window
>> -> Devices, and install your app from there.
>> >
>> > You can also use Monte’s mergTestApp if you have that. It will continue
>> to install apps (straight from LiveCode) on devices running a newer version
>> of iOS. Works great. Build and install with one click. :-)
>> >
>> >
>> > > On Mar 17, 2015, at 11:40 AM, John Dixon <dixonja at hotmail.co.uk>
>> wrote:
>> > >
>> > > Chris...
>> > >
>> > > What is happening is this... I can build a standalone with LC & Xcode
>> 6.1.1, no problem... but it will not load onto the ipad or iphone since
>> they are running iOS 8.2
>> > >
>> > > xCode 6.2 is not recognised as a valid SDK by liveCode
>> > >
>> > > Dixie
>> > >
>> > >>
>> > >> John,
>> > >>
>> > >> You can download Xcode 6.2 in order to be able to install your apps
>> onto your devices. LiveCode does not support using Xcode 6.2 for
>> development/building quite yet, but I’m sure it will soon. So just continue
>> to keep Xcode 6.1 around for that purpose for now. Only fire up Xcode 6.2
>> when you want to actually install your apps.
>> > >>
>> > >> Just a note. If you’ve installed Xcode through the Mac App Store,
>> you can update that copy to 6.2, then just go into Apple’s Dev Center, log
>> in, find the “Additional Downloads” link (I don’t recall the exact name of
>> it), and download a copy of Xcode 6.1. Or do the opposite. Don’t update
>> your Mac App Store copy, and instead go and manually download and install
>> Xcode 6.2.
>> > >>
>> > >> Hopefully that makes sense. :-)
>> > >>
>> > >> Chris
>> > >>
>> > >>
>> > >> --
>> > >> Chris Sheffield
>> > >> Read Naturally, Inc.
>> > >> www.readnaturally.com
>> > >>
>> > >>> On Mar 17, 2015, at 11:08 AM, John Dixon <dixonja at hotmail.co.uk>
>> wrote:
>> > >>>
>> > >>> I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get
>> an LC app onto these devices..:-( Does anyone know when liveCode will be
>> able to deal with iOS 8.2 ?
>> > >>>
>> > >>> Dixie
>> > >>>
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>
>
> --
> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
> and did a little diving.
> And God said, "This is good."
>
--
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
and did a little diving.
And God said, "This is good."
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