LiveCode 8 and a new video player?
Scott Rossi
scott at tactilemedia.com
Mon Jun 8 02:08:25 EDT 2015
The image you're referring to is a "marker", similar to a QR code as you
say. A more recent trend is markerless AR. Some basic info:
http://www.arlab.com/blog/markerless-augmented-reality/
Some examples of marker-based and markerless AR:
http://researchguides.dartmouth.edu/c.php?g=59732&p=382860
Regards,
Scott Rossi
Creative Director
Tactile Media, UX/UI Design
On 6/7/15, 10:43 PM, "Kay C Lan" <lan.kc.macmail at gmail.com> wrote:
>On Sun, Jun 7, 2015 at 12:10 AM, Richard Gaskin
><ambassador at fourthworld.com>
>wrote:
>
>And a more specific question: in the video you linked to, how does the app
>> know the angle of the table the book is resting on? Does the book have
>>two
>> RFIDs for triangulation, or does it calculate solely from what it knows
>> about the images on each page, or something else?
>>
>
>My guess is it's simply the knowledge of the image. Of the demo of the
>walking miniature horse the cube I was holding was a block of wood with
>paper black and white images glued to it. A kindergarten kid could have
>made it. There was no RFID. I'm guessing it must work off a highly
>specialised OCR algorithm but instead of trying to decipher 26 letters, 10
>numerals and a handful of punctuation marks; it is just one, or 6 in the
>case of a cube, but from multiple angles and orientation. In the case of a
>cube the angle never has to be less than 45° because once you go below
>that
>another side/image becomes dominant as it rises above 45°. An improvement
>on the QR Code algorithm maybe?
>
>Always appreciate your glass half full (if not overflowing) viewpoint
>Richard :-)
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