Richard Gaskin ambassador at
Mon Jul 20 10:13:03 EDT 2015

Todd Fabacher wrote:

 > I find the bast way to set and show an image in a windowShape is use
 > backgroundPattern.
 > This way you do not need to worry about the image moving or not
 > filling the screen. You can set it in the IDE or in code
 > set the backgroundPattern of *object* to {your* imageID*}

If the object having its backgroundPattern set is the card or stack, 
proper alignment can depend on the specifics of the image.  For example, 
if the image has a mask inset from the image bounds, setting the 
backgroundPattern will cause the tiling to begin with the image's 
topLeft, which can result in a misaligned placement when it gets tiled 
within the object.

Using a separate object like a graphic would help, though for reasons I 
don't fully understand I've found no other method of displaying images 
that render as quickly button icons.

  Richard Gaskin
  Fourth World Systems
  Software Design and Development for the Desktop, Mobile, and the Web
  Ambassador at      

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