7.0.2 RC1 Crashes and Corrupts Stack Files

Ray ray at linkit.com
Sat Jan 24 09:15:46 EST 2015


Bob, thanks for your insight regarding the saved stack files and Paul, 
thanks for posting this bug.  I might add something to it since I'm 
having trouble getting a player in 7.0.2 RC1 to play anything at all.

If you know of any other way for me to play a sound at half speed or any 
other speed than the normal speed please let me know.

Thanks!

On 1/24/2015 2:49 AM, Paul Hibbert wrote:
> Ray,
>
> I tried this a couple of times and realised that it is definitely a serious bug so I decided to report it, hope you don't mind, the number is http://quality.runrev.com/show_bug.cgi?id=14437 if you would like to add to it.
>
> Regards
>
> Paul
>
>
>> On Jan 23, 2015, at 9:09 PM, Paul Hibbert <paul at livecode.org> wrote:
>>
>> Just tried this on OS X 10.10.1 (Yosemite) and only managed to get to step 3, then LC crashed!
>>
>> Have you filed a bug report yet?
>>
>> If you have I can add to it, if not I'll file one and you can add to it.
>>
>> Paul
>>
>>> On Jan 23, 2015, at 4:29 PM, Ray <ray at linkit.com> wrote:
>>>
>>> On my Windows 8.1 system I do the following:
>>>
>>>   1)  create a new main stack
>>>   2)  drag a player object onto it
>>>   3)  remove the default fileName (source)
>>>   4)  save the stack file
>>>
>>> At this point I get "Livecode has stopped working".  With no other options I close the program and find my entire stack file has been corrupted and will not re-open.
>>>
>>> Anybody know anything about this?
>>>
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