Audio/Video Options in Mobile

Brahmanathaswami brahma at
Thu Feb 12 22:05:12 EST 2015

I've completes a rough spec on a new mobile app. Am busy studying now 
all the tutorials.  So far it look very good in terms of LC being able 
to support everything we have in our minds.

Audio and video are going to be key components.


 From all that I have read, it appears that the only option for YouTube 
is to use a browser instance with their embed code. ergo, user must be 
online.  Today, reading YouTube terms of service, it explicitly states 
that only sanctioned players are allowed and these   html5 
objects/iFrame embed/some "aas" embed thing...which would rule out 
direct streaming into a LC video player.

Am I wrong?  I read through earlier posts and forum posts on this... I 
don't think anything has changed.

Video Direct Streaming: Sadly: setting the URL of a player to, e.g. 

does not work on the desktop,but does in a browser (why not in LC?) I 
think Josh was asking about this in another thread.


Happily... setting a player object to 

Any problem with this streaming audio in Mobile?

If we add a "download and save to my library" will Apple allow the 
download of such media?

I wonder if it is better to download it to their media library.... but 
the we have to mess with the iOS or Android native music/audio apps.. 
which I'm loath to do.

What are you doing? For your mobile video/audio?

Swasti Astu, Be Well!

Kauai's Hindu Monastery

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