The Future of Animation in LiveCode
brahma at hindu.org
Wed Feb 11 05:01:12 CET 2015
Colin Holgate wrote:
> Flash Pro can publish to HTML5 Canvas and HTML5 WebGL (2D). It’s an extremely good option when it comes to creating animation rich interactive applications for iOS Safari.
How might such be incorporated in an LC app? only via the browser
@ Bob Sneider: right, critical mass for a development environment for
animation creation inside LC is probably not going to happen, though a
physical engine would be nice... There are too many existing tools, both
free and expensive (Blender, Unity) that are way, way out in front.
OTOH: if LC could just, natively render/play them... that would be huge.
I can get any number of animations created "outside" what I want is to
be able to run them "inside" LC.
i.e. perhaps extending the player object may be in the realm of doable.
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