The Future of Animation in LiveCode

William Prothero prothero at earthednet.org
Tue Feb 10 07:36:38 CET 2015


A physics engine would help a lot, in this regard. Many of the “angry bird” type 2D games are made in Corona, which has physics from the get-go. I think that may be in the far future for LC.

The whiteboard animations are interesting. Look at:
http://www.videoscribe.co <http://www.videoscribe.co/>
This seems the most reasonable system. If SVG files could be imported into LC, I don’t think it would be too hard to write an app in LC to do this. Combined with a screen capture program, it would do the job. The graphics would have to be vector graphics and a pen image could be programmed to follow the vector lines.
Best,
Bill

> On Feb 9, 2015, at 6:49 PM, Brahmanathaswami <brahma at hindu.org> wrote:
> 
> I'm curious  what insights there are into the future of animation in LiveCode.
> 
> The adage that children are exposed to super high production values
> (Think Disney, Entertainment Arts)  is true, but at the same time I've seen kids/adults super fascinated with some pretty basic old style side scroller things.
> 
> *if* the
> 
> a) the plot line is good and
> b) the graphics are high quality (gorgeous art/stills)
> c) add a little sound...
> 
> 
> But  now we have Maya, Blender, Unity, etc... Scary learning curves! So I'm looking to stay inside LC  for simple presentation animation.
> 
> But Livecode is such a great platform for delivery of anything.
> 
> Like the Unity adventure games that one of our young monks is building... new to our media team: he played lots of video games as a kid and has convinced us that he can do it.. and he is! terrain, characters and all...  but time lines he's giving for getting something done are also scary "1 year.+"  Yikes!
> 
> Now if only we could only load and drive FBX assets  inside LC that would be interesting.  and a separate but related subject... what are the tools people use to do that thing of writing on a black/white board and having this appear in a view as if it were being written up as the speaker talks...
> 
> I guess this is all about the player object in in LC which is still lagging...
> 
> Swasti Astu, Be Well!
> Brahmanathaswami
> 
> Kauai's Hindu Monastery
> www.HimalayanAcademy.com
> 
> 
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