[YO EDINBURGH!] Microsoft Open-Sources It's Toolkit For Making iOS Apps Run On Win 10
roger.e.eller at sealedair.com
Thu Aug 13 16:11:34 CEST 2015
On Wed, Aug 12, 2015 at 7:12 PM, Monte Goulding <monte at sweattechnologies.com
> > On 13 Aug 2015, at 5:08 am, Richard Gaskin <ambassador at fourthworld.com>
> > To put it into perspective, half of all iOS revenues go to only the top
> 100 developers, and the majority of those apps are available on both
> platforms. The top 1,000 developers consumer most of the app store
> revenue, with the other million+ dividing the rest for an income that
> ranges from below minimum wage to zero. Depending on which reports you
> read, somewhere between 15% and 30% of apps in the iOS app store have never
> been downloaded at all. In brief, hardly worth bickering about.
> I think there’s more to this issue than just the app store revenue. I’d be
> interested to see the stats but my gut feeling is Apple devices are far
> more commonly deployed by businesses for in house apps. When I got on a
> plane the other day every seat had an iPad mini etc… lots of stories like
> that we could all tell...
I have seen this, but it isn't because iOS devices are necessarily better
for businesses, but it's more of a perception of security and control.
Apple does a great job of marketing this. My experience with Android has
never involved malware infections, and any that have shown up in the media
have been blown way out of proportion. Bad security practices of the user
are usually at fault on any mobile or desktop platform.
More information about the use-livecode