which iPhone...
Gerry
gerry.orkin at gmail.com
Mon Nov 10 16:27:31 EST 2014
Randy's code gives me a screen rect of 0,0,375,667 on an iOS 8 iPhone 6
simulator. Those are the correct values (remember for the iPhone 6 and 6+
you need to multiply by 2x and 3x respectively). The code also works
accurately on a 4s and 5s simulator.
Thanks Randy!
Gerry
On Tue Nov 11 2014 at 5:03:48 AM Randy Hengst <iowahengst at mac.com> wrote:
> Xcode 5.1, OSX 10.8.5, LC6.5, iOS 7.1 Simulator... this code in StartUp
> shows correct dimensions... I don't have iOS 8 simulator on this mac.
>
>
> on startUp
>
> answer (word 1 of the machine)
>
> iphoneSetAllowedOrientations "landscape left,landscape right"
> --portrait,portrait upside down,landscape left,landscape right
>
> switch (word 1 of the machine)
> case "iPod"
> case "iPhone"
> set the fullscreenmode of this stack to "exactFit"
> --"letterbox"--"noScale" -- "exactFit" --"letterbox" --empty --
> --"exactfit" --"showAll"
> break
> end switch
>
> answer the ScreenRect
> end startUp
>
>
> On Nov 10, 2014, at 11:35 AM, John Dixon <dixonja at hotmail.co.uk> wrote:
>
> >
> >
> >> Subject: Re: which iPhone...
> >> From: jacque at hyperactivesw.com
> >> Date: Mon, 10 Nov 2014 11:12:32 -0600
> >> To: use-livecode at lists.runrev.com
> >>
> >> Does it work if you omit "working" and just ask for the screenrect?
> >>
> > Hi Jacque...
> >
> > No it doesn't...
> >
> > Dixie
> >
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