Community standards for a LEGO kit?
dsc at swcp.com
Mon May 5 17:09:28 EDT 2014
I’m not sure what you mean by a LEGO kit?
We have been tinkering with snap-together controls over here.
Or do you mean LabView style programming, data flow?
Or do you mean 3D construction?
Or do you mean a library to interface with Mindstorms EV3?
(If one of those show up on my doorstep, that might happen.)
Controls, Libraries and Externals
On May 5, 2014, at 7:39 AM, Charles E Buchwald <charles at buchwald.ca> wrote:
> There are DropTools, PowerTools, tmControl, MobGUI, and some others which I'm sure I'm forgetting, so I daresay it's an idea that's been attempted a few times.
> I like very much the idea of "a LEGO kit" for, let's say, casual or beginning programmers. I've known many designers who dabble in programming who would find such a thing very useful for prototyping UI/UX. The few times I've shown LIveCode to kids, the drag-and-drop stuff is a nice place to start.
> I think the users who are most likely to really get into that LEGO kit are likely to do so with the Community version. What's the possibility of a community effort towards defining a standard, or some kind of interoperability, for LEGO-like components?
> - Charles
> On 05 May 2014, at 7:34 AM, Richmond <richmondmathewson at gmail.com> wrote:
>> ... Apart from that; it is tied to one platform (admittedly the dominant one right now), has a clunky
>> programming language, and has its feet in 2 camps: being neither a full-blown object oriented
>> IDE, nor a LEGO kit for non-programmers....
> Charles E. Buchwald
> CEO/Director General
> Museografica Digital
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