Flappy bird clone takes <= 9 hours in Swift
prothero at earthednet.org
Tue Jun 10 02:55:52 CEST 2014
I wonder if it would be a good platform for developing Xtras.
On Jun 9, 2014, at 5:29 PM, Jerry Jensen [via Runtime Revolution] <ml-node+s278305n4680386h33 at n4.nabble.com> wrote:
> On Jun 8, 2014, at 10:31 PM, Geoff Canyon <[hidden email]> wrote:
> > Apparently it was 9 hours with some interruptions. If we're talking basic
> > functionality -- fly the bird, flap the wings, move the pillars left and
> > count how many the user has passed, collision detection, start/end games
> > and high score tracking -- then I'm guessing this wouldn't go much faster
> > in LiveCode. I might shave an hour or two off, which is significant when
> > starting from 7 or 9, but I doubt I'd have this running in <= 4 hours.
> > Curious if anyone else would estimate differently.
> > http://techcrunch.com/2014/06/04/a-developer-cloned-flappy-bird-using-apples-new-programming-language-swift-in-a-matter-of-hours/?ncid=rss&source=gravity&cps=gravity
> I'm curious about what he started with. If he had on hand a C++ or Obj-C implementation source, thats quite different from a scratch start. I'm learning about Swift now, and I'll spend more than 4 hours with the manual (and the playground) before I'm ready to do much of anything useful. By the way, I like it. It will NOT threaten LiveCode.
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