What's The Logic Behind The Standalone Builder's Copy Files Pane?
Klaus major-k
klaus at major-k.de
Thu Jul 17 10:09:42 EDT 2014
Hi Scott,
Am 16.07.2014 um 23:27 schrieb Scott Rossi <scott at tactilemedia.com>:
> I think I'm missing something with regard to the Copy Files pane of the
> standalone builder. What's the simplest way to include a custom folder of
> images along with a standalone?
>
> I have a folder (named "sections") which contains a bunch of subfolders
> and images, that I've included in the standalone builder's Copy Files
> pane. It seems that the source location of the folder affects how LiveCode
> expects to reference the folder.
>
> I've been using the function below to establish the custom folder as the
> defaultFolder at startup, but it seems each time I run the simulator I get
> a different result when checking the defaultFolder.
>
> function resourcesPath
> put fileName of this stack into thePath
> set itemDel to "/"
> put "sections/" into last item of thePath
> return thePath
> end resourcesPath
>
>
> When building a standalone, I know the folder gets added to the
> standalone's bundle. So I'm trying to figure out how to best place the
> "sections" folder in relation to the app, and set the defaultFolder
> appropriately, so that the images in the folder can be accessed reliably
> from desktop, mobile simulator, and standalone.
>
> Any suggestions? Using LC 6.6.2.
I use this feature to be able to use relative (to the stack) pathnames for images, sounds
and movies during development (-> set the filename of img 1 to "sections/a_picture.jpg"
or enter this in the inspector for the filename) and THAT feature makes sure this will also
work in a standalone :-)
Hope that helps!
> Regards,
>
> Scott Rossi
> Creative Director
> Tactile Media, UX/UI Design
Best
Klaus
--
Klaus Major
http://www.major-k.de
klaus at major-k.de
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