Any super-simple way to texture a sphere?

François Chaplais francois.chaplais at mines-paristech.fr
Wed Jan 29 15:38:14 EST 2014


Nope. You cannot texture a sphere globally because you will have singularities somewhere (typically at the poles). This is the same problem as for maps of the earth. You have to patch together local maps, "à la Google maps".
François
Le 29 janv. 2014 à 20:20, Geoff Canyon <gcanyon at gmail.com> a écrit :

> I have 3D gravity working.
> I have 3D positioning working.
> I have 3D perspective viewing working (arbitrary point of view and orientation).
> 
> That means that as I approach Mars to land on it, I need some way to
> present it as more than an orange circle (which is what I have now).
> Any ideas on the best way to handle this?
> 
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